A Games Art generalist that has spent over 22 years making games across most platforms from PSX, GBA, PC to PS3, XBOX 360 and now mobile.
After 15 years as full timer I decided to go Freelance and over 7 years on I’m still producing quality game art for companies big and small that need a bit of extra help to get their projects finished.
I’ve worked for some small indie studios this year ‘Borne Games‘, ‘Altered Gene‘ and ‘RagTag Developments‘ on ‘Super Fancy Pants Adventure’ (out on Steam), ‘Redzone Runner’ (TIGA Games Industry Awards Finalist) and another, as yet unreleased, iOS title respectively.
Across these projects I have created 2D vector landscapes, 2D / 3D assets for UI and in-game and 2D UI assets. Examples of this work will be added to my portfolio section shortly. I have also spent my spare time creating low poly models to keep my hand in and for my own enjoyment.
Now I am on the lookout for my next indie adventure!
CALL ME IF YOU HAVE A PROJECT I CAN HELP YOU WITH
From Pixeldad Studio
The start of a new academic year is upon us and I am at the University of Northampton again where I am a part time lecturer on the Game Art degree course. After mentoring FMP students and running the Technical Art module last term, I am helping the students with their Professional Practice this time […]