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Freelance Game Art

Who Am I?

I am Andy Debus...

A Games Artist that has spent over 20 years making games across most platforms from PSX, GBA, PC to PS3, XBOX 360 and now mobile.

After 15 years as full timer I decided to go Freelance and almost 7 years on I’m still producing quality game art for companies big and small that need a bit of extra help.

How Can I Help?

Game Ready Assets/Artwork

My most recent work has been for the team at HotGen creating UI elements in Unity for a mobile app to interact with a Remote Control Toy and before that I was working at Sega Hardlight creating a game environment for Sonic the Hedgehog in ‘Sonic Dash’ on iOS and Android.

Latest News

From Pixeldad Studio

  • Oct 7, 2016

    PBR texture test

    I have been spending  some time using the Quixel Suite to see what it can do. Here is a BT Fibrebox made as, what will be, part of a series of street furniture. The model is fairly low poly with the majority being used for the door locks and the hinges. The decals were taken [...]
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+44 7771 864811

CALL ME IF YOU HAVE A PROJECT I CAN HELP YOU WITH

TESTIMONIALS

Big thanks to everyone I've worked with over the last few years !

HotGen have worked with Andy on many occasions and the results have always been great.

Terry Haynes
Managing Director at Hotgen

On the projects that I worked with him, the assets produced looked good and came within the provided budgets.

Andrew Paul
Senior Programmer at SEGA Hardlight Studio

I would not hesitate to hire Andy on future projects.

Sarah Eagles
Senior Marketing Specialist at Symphony EYC GOLD Solutions

His knowledge and experience were invaluable and his contributions improved the products visuals enormously.

Simon Benge
Lead Technical Artist at Exient Ltd

Andy’s essential for any game’s Art Team. If you don’t have a PixelDad on board, you just don’t have a team.

Mak Software Studio

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